Skip to Main Content
Making Things See
book

Making Things See

by Greg Borenstein
January 2012
Beginner to intermediate content levelBeginner to intermediate
440 pages
17h 11m
English
Make: Community
Content preview from Making Things See

Forward Kinematics

We’ll start off this chapter with the forward kinematics approach. We’ll use the Kinect skeleton data to find the location of our user’s shoulder, elbow, and hand. Then we’ll calculate the angles between these joints. The joint angles are the values we’ll want to send to our Arduino so that it can match them with the servos in our robot arm. Before we get into building our circuit, assembling our robot arm, or programming our Arduino, we’ll start with the most familiar part of the project: the Processing sketch that uses SimpleOpenNI to calculate the joint angles. Then we’ll proceed to add on these more advanced pieces of the project one at a time.

Calculating the Angles of Limbs

Let’s get started by putting together a Processing ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Reinventing the Organization for GenAI and LLMs

Reinventing the Organization for GenAI and LLMs

Ethan Mollick
Make: Volume 79

Make: Volume 79

Mike Senese
Making Things Smart

Making Things Smart

Gordon F. Williams

Publisher Resources

ISBN: 9781449321918Errata