Use Low-Fidelity Prototyping as Long as Possible

Low-fidelity prototyping allows people to comment more fully on the problems to solve. Higher-fidelity prototyping narrows feedback.[30] At the beginning of the project, you want bigger-picture feedback, not narrow feedback. Paper prototypes are like sticky-note scheduling: they keep the team involved, and people are more willing to consider options on paper than they are in electronic versions.[31]

Paper Prototypes Save the Day
by Karen, program manager

After we got out of “requirements hell,” I realized the UI designers were behind. I investigated and discovered they weren’t using paper prototypes—they were using beautiful images of the new logo and all the graphical content. They hadn’t ...

Get Manage It! now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.