2DLT and 3DLT Importing
In This Chapter
Importing an image into Manga Studio using the 2DLT filter
Importing a 3-D object into Manga Studio using the 3DLT filter
Explaining the Display and Render tabs on the 3DLT filter
Working with 3DLT objects that have textures
Adding motion settings to a 3DLT object
Working with complex 3DLT objects such as human figures
Probably the most complex functions in Manga Studio are 2DLT and 3DLT imports. If you've looked at their respective dialog boxes, you'd certainly think so — there are a lot of options to wade through in order to add an image or 3-D object to your page. It's certainly a lot to digest at first glance, and for a new user, the reaction tends to be to just back away slowly and focus on other parts of the program.
Complex settings go hand-in-hand with having lots of control over how you want the image or object to be properly displayed on the page. But as you become accustomed to how each function works, I think you'll come to like having all those options and settings to choose from.
For those curious, 2DLT and 3DLT refer to 2-dimensional lines and tones and 3-dimensional lines and tones, respectively. Both functions are used to take an image or 3-D object and convert it to layers of line art and screentones or dithered shading. It probably seems like an odd thing to have in a program, until you think about what you can now do. Instead of your 2-D or 3-D objects sticking out like sore thumbs, you can now seamlessly integrate these items into ...