Mastering Adobe Captivate 2019 - Fifth Edition

Book description

Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019

Key Features

  • Build responsive, interactive and highly engaging learning content with Adobe Captivate 2019
  • Build Virtual Reality eLearning experiences with Adobe Captivate 2019
  • Assess your student knowledge with interactive and random quizzes
  • Seamlessly integrate your eLearning content with any SCORM or xAPI compliant LMS

Book Description

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate.

First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications.

If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!

What you will learn

  • Learn how to use the objects in Captivate to build professional eLearning content
  • Enhance your projects by adding interactivity, animations, and more
  • Add multimedia elements, such as audio and video, to create engaging learning experiences
  • Use themes to craft a unique visual experience
  • Use question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMS
  • Make your content fit any device with responsive features of Captivate
  • Create immersive 360B0; experiences with Virtual Reality projects of Captivate 2019
  • Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflow
  • Publish your project in a wide variety of formats including HTML5 and Flash

Who this book is for

If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.

Publisher resources

Download Example Code

Table of contents

  1. Title Page
  2. Copyright and Credits
    1. Mastering Adobe Captivate 2019 Fifth Edition
  3. Dedication
  4. About Packt
    1. Why subscribe?
  5. Foreword
  6. Contributors
    1. About the authors
    2. About the reviewer
    3. Packt is searching for authors like you
  7. Preface
    1. Who this book is for
    2. What this book covers
    3. To get the most out of this book
      1. Download the example code files
      2. Download the color images
      3. Conventions used
    4. Get in touch
      1. Reviews
  8. Getting Started with Adobe Captivate 2019
    1. Getting Captivate
      1. The Captivate perpetual license
      2. The Captivate subscription
      3. Captivate in the Technical Communication Suite
    2. A first look at a typical production workflow
      1. Step zero – the pre-production phase
      2. Step one – creating the slides
      3. Step two – the editing phase
      4. Step three – the publishing phase
    3. Exploring the Captivate interface
      1. Using the Advanced Interface Mode
      2. Working with panels
      3. Creating a new workspace
        1. Extra credit
      4. Renaming and deleting custom workspaces
      5. Workspaces in normal mode
    4. Joining the Captivate community
    5. Exploring the sample applications
      1. Experiencing the Encoder demonstration
      2. Experiencing the Encoder simulation
      3. Experiencing the Encoder Video Demo
      4. Experiencing the take the train sample application
      5. Experiencing a Responsive Project
        1. Previewing a responsive project on your mobile device
      6. Experiencing a Virtual Reality project
      7. Experiencing the Introduction to Fluid Boxes project
    6. Summary
    7. Meet the community
      1. David Kelly
        1. Contact details
  9. Working with Standard Objects
    1. Creating a new Captivate project
      1. Choosing the right project size
      2. Applying a theme to the project
    2. Working with placeholders
    3. Adding slides to a project
    4. Working with the Properties inspector
    5. Exploring the objects of Captivate
      1. Working with the Text Caption object
        1. Creating new Text Captions
        2. Resizing and moving Text Captions
        3. Formatting a Text Caption
      2. Working with Smart Shapes
        1. Drawing a simple Smart Shape
        2. Formatting Smart Shapes
        3. Creating your own Smart Shapes
          1. Modifying a custom shape
        4. Saving a custom shape
        5. Adding text inside Smart Shapes
        6. Duplicating object
        7. Extra credit – creating additional Smart Shapes
      3. Working with images
        1. Inserting an image
        2. Using the image editing tools of Captivate
        3. Inserting a picture slide
        4. Inserting Character images
        5. Working with SVG images
    6. Working with Text Effects
    7. Summary
    8. Meet the community
      1. Damien
      2. Pooja
      3. Anita Horsley
        1. Contact details
  10. Working with Multimedia
    1. Preparing your work
    2. Inserting external animations in the project
      1. Inserting animated GIF files into the project
      2. Inserting HTML5 animations into the project
    3. Working with video
    4. Working with audio
      1. Adding audio to the objects
      2. Adding background music to the entire project
      3. Adding audio to the slides
        1. Recording narration with Captivate
          1. Setting up the sound system
          2. Recording the narration
          3. Editing a sound clip in Captivate
        2. Importing an external sound clip
        3. Using Text-To-Speech to generate narration
          1. Installing the Captivate speech agents
          2. Working with the Slide Notes panel
          3. Converting text to speech
      4. Using the Advanced Audio Management window
    5. Summary
    6. Meet the community
      1. Damien
      2. Pooja
      3. Alice Acker
        1. Contact details
  11. Working with the Timeline and Other Useful Tools
    1. Working with the Library
      1. Using the Library to remove assets from the project
      2. Importing external assets into the Library
      3. Reusing Library items
      4. Importing objects from another Library
      5. Deleting unused items from the Library
    2. Laying out the objects on the slides
      1. Using Smart Guides
      2. Using the rulers and the guides
        1. Extra credit – aligning the image legend
        2. Alternate ways to create guides
      3. Using the Align toolbar
        1. Selecting multiple objects
        2. Extra credit – aligning the other objects of the slide
      4. Grouping objects
    3. Working with the Filmstrip
      1. Hiding and showing slides
      2. Locking and unlocking slides
      3. Grouping and ungrouping slides
    4. Working with the Timeline
      1. Using the Timeline to select objects
      2. Using the Timeline to lock and unlock objects
      3. Using the Timeline to show and hide objects
      4. Using the Timeline to change the stacking order of the objects
        1. Extra credit – aligning images
      5. Using the Timeline to set the timing of the objects
        1. Tips and tricks for great syncing
          1. Using the Sync with Playhead feature
        2. Extra credit – adjusting the timing of the other slides
    5. Working with effects
      1. Applying and removing effects
      2. Applying other effects
      3. Extra credit – adding effects to the remaining slides
    6. Summary
    7. Meet the community
      1. Josh Cavalier
        1. Contact details
  12. Developing Interactivity
    1. Working with Buttons
      1. Formatting the Buttons
      2. Using Smart Shapes as Buttons
        1. Extra credit – Creating the Continue button on Slide 4
      3. Branching with Buttons
        1. Preparing the buttons
          1. Creating the other buttons of the slide
        2. Creating the Branching scenario
    2. Working with Text Entry Boxes
    3. Working with multi-state objects
      1. Working with the built-in states of buttons
      2. Working with the Visited state
        1. Creating the Visited state of the other buttons
      3. Working with custom states
        1. Creating the custom states
        2. Using Buttons to change the state of an object
        3. Customizing the Normal (Default) state
      4. Working with the Go to Next State action
    4. Working with Drag and Drop interactions
      1. Using the Drag and Drop Interaction wizard
      2. Using the Drag and Drop panel
      3. Customizing the feedback messages
    5. Working with Interactive Video
      1. Inserting an interactive video
      2. Working with Bookmarks
        1. Modifying and deleting bookmarks
        2. Using the Jump to Bookmark action
        3. Creating the remaining buttons
      3. Working with Overlay Slides on the video
        1. Preparing the Overlay Slide
        2. Adding the Overlay Slide on the Interactive Video
        3. Modifying the Overlay Slide
    6. Working with Learning Interactions
      1. Working with the Accordion interaction
    7. Using the Rollover objects
    8. Summary
    9. Meet the community
      1. Damien
      2. Pooja
      3. Joe Ganci
        1. Contact details
  13. Crafting the Graphical Experience with Styles and Themes
    1. Importing the colors
      1. Using the imported colors
    2. Working with styles
      1. Managing styles with the Properties inspector
        1. Resetting a style
        2. Creating new styles
        3. Applying styles
        4. Modifying a style
        5. Applying styles automatically
      2. Working with the Object Style manager
        1. Renaming styles
        2. Exporting a style
        3. Importing a style
        4. Creating a style in the Object Style Manager
    3. Working with fonts
      1. Using web safe fonts
      2. Working with System Fonts
      3. Working with web fonts
        1. Syncing a second Adobe Fonts web font
    4. Working with Themes
      1. Applying a theme to an existing project
      2. The elements of a Theme
        1. The Master Slides
          1. Creating slides based on Master Slides
          2. Changing the Master Slide of an existing slide
          3. Inserting a blank slide in a themed project
        2. The Styles
    5. Creating a custom Theme
      1. Customizing the Master Slides of the Theme
        1. Customizing the Main Master Slide
        2. Changing the background of a Master Slide
        3. Adding a Master Slide to the Theme
          1. Adding more Master Slides to the theme
      2. Adding Styles to the Theme
        1. Styling the titles
        2. Adding placeholders to the Master Slides
          1. Adding Title Placeholders to the other Master Slides
        3. Saving the Styles in the Theme
    6. Working with Templates
      1. Creating a Template
      2. Adding Placeholder Slides
      3. Adding the last slide
      4. Saving the Template
      5. Creating a new Captivate project from a Template
    7. Summary
    8. Meet the community
      1. James Kingsley
        1. Contact details
  14. Working with Quizzes
    1. Introducing the Quiz
    2. Creating Question Slides
      1. Inserting the first Question Slide
      2. Using the Multiple Choice question
        1. Understanding the basic question properties
        2. Working with Partial Scoring
        3. Branching with Question Slides
        4. Discovering the other options of the Quiz inspector
        5. Customizing the feedback messages
      3. Importing Question Slides from a GIFT file
      4. Importing Question Slides from a CSV file
        1. Deleting the Question Slides
        2. Inspecting the CSV file
        3. Importing the CSV file in Adobe Captivate
        4. Creating CSV files for importing in to Captivate
      5. Working with Matching questions
      6. Working with Short Answer questions
      7. Working with True/False questions
      8. Adding the remaining Question Slides
      9. Working with the Fill-in-The-Blank question
      10. Working with Hotspot questions
      11. Working with Sequence questions
      12. Creating surveys with Likert questions
    3. Previewing the Quiz
      1. Understanding the Quiz modes
    4. Understanding Pretests
    5. Exploring the Quiz Preferences
      1. Setting the passing score of a Quiz
    6. Working with Question Pools
      1. Inserting questions in a Question Pool
      2. Inserting Random Question Slides in the project
    7. Styling the elements of the Question Slides
    8. Reporting scores to an LMS
      1. Understanding SCORM, AICC, and xAPI
      2. Enabling reporting in Captivate
        1. Reporting options at the Question Slide level
        2. Reporting other types of interactions
        3. Setting up the project-level reporting options
        4. Creating a SCORM manifest file
        5. Testing your SCORM enabled projects with SCORM Cloud
    9. Working with Knowledge Check Slides
      1. Using the object states to customize the feedback messages
        1. Creating the Correct feedback message
      2. Using Knowledge Check Slides with Interactive Video
    10. Summary
    11. Meet the community
      1. Rod Ward
      2. Tristan Ward
        1. Contact details
  15. Capturing Onscreen Action
    1. Choosing the right resolution for the project
      1. Describing the problem
      2. Resizing the project after the initial shooting
      3. Downsizing the application during shooting
      4. Using the Panning feature of Captivate
      5. Using the Scalable HTML Content feature
      6. Using a Responsive Project
      7. Conclusion
    2. Recording the first project
      1. Preparing the application to record
      2. Rehearsing the scenario
      3. Resetting the application
      4. Recording the movie
        1. Enabling access to assistive devices (Mac users only)
        2. Preparing Captivate to record the sequence
        3. And action!
      5. Previewing the rushes
    3. The inner workings of the Captivate capture engine
      1. Understanding the FMR mode
    4. Controlling Captivate during the recording session
    5. Exploring the Preferences
      1. Exploring the automatic recording modes
      2. Exploring the recording settings
      3. The Video Demo preferences pane
    6. Recording the other versions of the project
      1. Previewing the second rushes
    7. Recording with System Audio
    8. Automatic and Manual Panning
    9. Responsive capture
    10. Rescaling a project
    11. Modifying the object properties
      1. The Highlight Box object
      2. Working with the Mouse
        1. Understanding mouse movements
        2. Formatting the Mouse object
      3. Working with Click Boxes
      4. The Text Caption object
        1. Modifying the content of a Text Caption
    12. Summary
    13. Meet the community
      1. Damien
      2. Pooja
      3. Akshay Bharadwaj
        1. Contact details
  16. Producing a Video Demo
    1. The Video Demo recording mode
      1. Selecting the Video Demo recording settings
      2. Changing the background of the webcam feed
    2. The Video Demo interface
    3. The post-production phase of a Video Demo
      1. Resizing and repositioning the webcam feed
      2. Changing the webcam background image
      3. Masking the Video and Webcam layers in the Timeline
      4. Deleting unwanted portions of the Video Demo
      5. Adding objects to a Video Demo
        1. Inserting images in a Video Demo project
          1. Extra Credit – inserting the end image of the Video Demo
        2. Inserting objects in a Video Demo project
      6. Removing unwanted popups
      7. Adding Pan & Zoom
      8. Adding Transitions
    4. Publishing a Video Demo
      1. Publishing to YouTube
    5. Summary
    6. Meet the community
      1. Damien
      2. Pooja
      3. Paul Wilson
        1. Contact details
  17. Creating a Responsive Project
    1. Responsive Projects
      1. Creating a Responsive Project
      2. Resizing the Responsive Project
    2. Fluid Boxes
      1. Adding Fluid Boxes
      2. Adding objects to Fluid Boxes
      3. Using the Fill option for Fluid Boxes
      4. Modifying the properties of Fluid Boxes
      5. Marking Fluid Boxes/objects as Optional
      6. Modifying the text properties
        1. Enabling Uniform Text Scaling
      7. Distributing objects equally
      8. Marking Fluid Boxes as Static
      9. Using Fluid Boxes with Master Slides
    3. Exploring the possibilities
    4. Converting a non-responsive project to responsive
    5. Switching to Breakpoint Mode
    6. Summary
    7. Meet the community
      1. Richard Vass
        1. Contact details
  18. Creating Virtual Reality Projects
    1. Creating a Virtual Reality project
      1. Adding 360 images and videos
      2. Adding Text Labels
      3. Adding Hotspots
        1. Adding Hotspots to display text
          1. Extra credit – Adding another display text Hotspot
        2. Adding Hotspots to display images
        3. Adding Hotspots to play audio
      4. Adding quiz questions
        1. Working with slide 3 – the Question Slide
        2. Working with the Quiz Results Slide
      5. Guided and Exploratory options
    2. Previewing and publishing VR courses
      1. Live Device Preview
    3. Adding 360 slides to normal projects
    4. Summary
    5. Meet the community
      1. Debbie Richards
        1. Contact details
  19. Using Captivate with Other Applications
    1. Integrating Captivate with PowerPoint
      1. Converting an existing presentation into a Captivate project
        1. Viewing the presentation in PowerPoint
        2. Creating a Captivate project from a PowerPoint presentation
      2. Round Tripping between Captivate and PowerPoint
      3. Updating a linked PowerPoint presentation
      4. Inserting a PowerPoint slide into a Captivate Project
    2. Localizing a Captivate project using Microsoft Word
    3. Importing a Photoshop file into Captivate
      1. Round Tripping between Captivate and Photoshop
    4. Editing audio with Adobe Audition
    5. Editing SVGs with Adobe Illustrator
    6. Exporting the project to XML
    7. Summary
    8. Meet the community
      1. Damien
      2. Pooja
      3. Phil Cowcill
        1. Contact details
  20. Creating Accessible eLearning
    1. Enabling accessibility in Captivate projects
    2. Adding accessibility text for slides
    3. Adding accessibility text for objects
    4. Assigning keyboard shortcuts
    5. Setting the tab order
    6. Adding Closed Captions for slide narration
      1. Viewing the Closed Captions
      2. Closed captioning a video file
    7. Summary
    8. Meet the community
      1. Damien
      2. Pooja
      3. Kevin Siegel
        1. Contact details
  21. Variables and Advanced Actions
    1. Working with Variables
      1. System and User-defined Variables
        1. Exploring System Variables
      2. Generating text dynamically
      3. Using User-defined Variables
        1. Creating a User Variable
        2. Capturing values with Text Entry Boxes
        3. Using User-defined Variables to dynamically generate text
    2. Working with Advanced Actions
      1. Using Standard Actions
        1. Using a Button to mute and unmute audio
          1. Step 1 – Creating the Mute button
          2. Step 2 – Finding out which action to create
          3. Step 3 – Creating the Action
          4. Step 4 – Assigning the Action to an event
      2. Using Conditional Actions
        1. Extra Credit – Creating a Closed Captions toggle button
      3. Using Shared Actions
        1. Programming a conditional Button
          1. Step 1 – Creating the necessary variables
          2. Step 2 – Creating the Shared Action
          3. Step 3 – Using and reusing the Shared Action
          4. Reusing the Shared Action
        2. Reusing Shared Actions across projects
      4. Hiding and showing objects using Advanced Actions
    3. Geolocation in Adobe Captivate
      1. Inserting an extra slide
      2. Detecting the location of the learner
      3. Creating a custom Geolocation variable
      4. Altering content based on the learner's location
      5. Enabling Geolocation capabilities
    4. Working with JavaScript in Adobe Captivate
      1. Generating random feedback messages with JavaScript
        1. Creating Captivate Variables
        2. Creating pools of messages
        3. Creating the pickMessages() function
        4. Understanding the Common JavaScript Interface for Adobe Captivate
        5. Displaying random feedback messages
        6. Extra Credit – Randomizing feedback messages in the Quiz
    5. Summary
    6. Meet the community
      1. Damien
      2. Mark DuBois
        1. Contact details
  22. Finishing Touches and Publishing
    1. Finishing touches
      1. Checking the spelling
      2. Exploring Start and End preferences
      3. Exploring other project preferences
      4. Exporting project preferences
      5. Customizing the project's Skin
        1. Customizing the Playback Controls bar
        2. Working with Borders
        3. Adding a Table of Contents
      6. Applying the same Skin to other projects
    2. Publishing a Captivate project
      1. Publishing to Flash
      2. Using the Scalable HTML content option
      3. Publishing to HTML5
        1. Using the HTML5 Tracker panel
        2. Publishing the project in HTML5
      4. Publishing a Responsive Project
        1. Using the Mobile Palette
        2. Publishing a Responsive Project
      5. Publishing a Virtual Reality project
      6. Publishing an eLearning-enabled project
        1. Publishing the SCORM package in HTML5
        2. Extra credit – Publishing the Flash version of the SCORM package
      7. Working with the MultiSCO packager
        1. Creating a SCORM package from the Video Demo project
        2. Creating a single course package from multiple SCOs
      8. Publishing to PDF
      9. Publishing as a standalone application
      10. Publishing as a .mp4 video file
        1. Publishing to YouTube
      11. Publishing to Microsoft Word
        1. Extra credit – publishing to Word
    3. Publishing for devices
    4. Summary
    5. Meet the community
      1. Rick Zanotti
        1. Contact details
  23. Other Books You May Enjoy
    1. Leave a review - let other readers know what you think

Product information

  • Title: Mastering Adobe Captivate 2019 - Fifth Edition
  • Author(s): Dr. Pooja Jaisingh, Damien Bruyndonckx
  • Release date: January 2019
  • Publisher(s): Packt Publishing
  • ISBN: 9781789803051