Contents
Chapter 1 • Working in Autodesk Maya
Creating and Editing Maya Nodes
Connecting Nodes with the Connection Editor
Creating Node Hierarchies in the Outliner
Displaying Options in the Outliner
Working with Shader Nodes in the Hypershade
Organizing Complex Node Structures with Assets
Chapter 2 • Virtual Filmmaking with Autodesk Maya Cameras
Determining the Image Size and Film Speed of the Camera
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