Chapter 11 Rendering for Compositing

The Autodesk® Maya® software offers a number of options for dividing the individual elements of a render into separate passes. These passes can then be reassembled and processed with additional effects using compositing software such as Adobe After Effects or The Foundry’s NUKE. In this chapter, you’ll learn how to use the render layers in Maya and render passes with the mental ray® renderer to split rendered images into elements that can then be used in your compositing software.

For best results when working on the project files in this chapter, you should copy the chapter11 project folder to your local drive and make sure that it is the current project by choosing File ➣ Set Project. Doing so will ensure ...

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