Chapter 15 Maya Fluids

According to their most simplistic definition, fluids consist of any substance that continually deforms. Autodesk Maya has two tools available for working with fluids: Maya Fluids and Bifrost.

Maya Fluids consist of containers and emitters, which are designed to simulate gaseous effects such as clouds, smoke, flames, explosions, galactic nebulae, and so on. Maya Fluids also include dynamic geometry deformers and shaders, which can be used to simulate rolling ocean waves, ripples in ponds, and wakes created by boats.

Bifrost, Maya’s newest fluid solver, is capable of water and smoke effects. Bifrost uses real-world values, making it easier to understand than fluids, and also provides realistic results. Since Bifrost ...

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