Floors, ceilings, and roofs, which may seem to be simple or common building components, can sometimes prove to be difficult to model and detail in your project designs. In previous chapters, you read about using conceptual design tools to create masses that help drive building elements. In this chapter, we expand on the development of these sketch-based objects.
In this chapter, you'll learn how to do the following:
Understand floor modeling methods
Model various floor finishes
Understand roof modeling methods
Work with advanced shape editing for floors and roofs
Floors are likely to be one of the first sketch-based elements you will encounter in Revit. Many ...