Chapter 14

Family Editor

In previous chapters, we have discussed the modeling techniques for system families such as walls, roofs, floors, and ceilings. While system families are essentially rule-based assemblies applied to sketch-based forms, component families are more self-contained. Another way to explain the difference is that system families are the objects you usually quantify in terms of linear units, surface area, or volume; whereas component families are most often counted objects. Such families include doors, windows, furniture, light fixtures, plumbing fixtures, and so on.

In Autodesk® Revit® Architecture software, the Family Editor is where you’ll create component families. If you’re familiar with other 3D modeling applications, ...

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