Chapter 9. Creating Assets for the Blender Game Engine

One of Blender's most distinctive features as a 3D tool is its built-in game engine for the creation of interactive content. In addition to games, the Blender Game Engine (BGE) can be used to create architectural walk-throughs, interactive data visualizations, educational tools, and a wide variety of other types of content. This chapter gives a complete overview of the BGE's core functionality.

In this chapter, you will learn to

  • Model, rig, and texture a 3D character for use in the Blender Game Engine

  • Create a simple game environment of a maze and skybox by using texture baking

  • Place objects in the game environment, and set options for materials and lighting in the game engine

Creating Content ...

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