We need some way to communicate to the player what quests they have accepted so they know what to finish and to whom to return the quest.
QuestUI is composed of two primary panes. The left
ScrollPane represents all the quests the player currently has accepted or finished, where the
QuestGraph (each one representing a separate quest) is stored in a
List. The right
ScrollPane represents all the tasks associated with a selected quest, where the
QuestTask is also stored in a
QuestUI can easily be extended with additional features that fit your specifications. We will discuss a very basic quest log,
QuestUI, starting with the following diagram (Figure 7), which outlines the components of the quest log:
The following source snippet ...