Chapter 10: Creating Your Own Simulator Game

In this chapter, you will create your very own simulator game. You will use many of the systems that you learned about in previous chapters. Besides this, you will learn how to combine all of these individual systems into one complete game. This way, you will learn, for example, how your GUIs can display data that is stored in your data stores by creating safe RemoteEvents or RemoteFunctions.

The following topics will be covered in this chapter:

  • Introduction to the game
  • Creating data stores
  • Implementing server scripts
  • Programming GUIs
  • Updating your game

By the end of this chapter, you will have made your own simulator game based on several requirements that your employer could provide you with. ...

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