Chapter 4. Default User Profile Customization
In the previous chapter, we discussed the technique of collecting a reference build for Windows in a virtual machine on Hyper-V or physical box with boot media on a USB stick. In this chapter, we'll cover how to customize this base image as part of our process. Not from an application build perspective, but to make the image branded, remove or add features, remove the out-of-box experience (OOBE), and so forth. Now some general things one might want done to their image would be removing the games, setting the Internet Explorer default settings, customizing the background screen, and other branding components, removing the ability to access things in the UI by default, and so on, as well as customizing ...
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