For this example, we will start a new scene. For you to not have to build out the scene, we will start with an Asset package that includes all the required items.
We'll create UI that allows a character to have a status indicator pop up above his head. After the scene has played for 3 seconds, a status-indicating button will appear over his head. Once the player clicks on the status indicator, a dialog will appear. After 5 seconds, the dialog will disappear. The status indicator will re-appear 10 seconds later.
The art used in this example was accessed from https://opengameart.org/content/medieval-rts-120 ...