8
The Event System and Programming for UI
One of the key features of the Unity UI system is the ability to easily program how the UI elements receive interactions from the player via events. The Event System is a robust system that allows you to create and manage events.
Once you learn how to take advantage of the Event System, you will be able to create interactable UI as well as UI that responds to events in your game.
In this chapter, we will discuss the following topics:
- How to access UI elements and their properties via code
- What the Event System is and how to work with it
- How to customize input axes with the Input Manager
- What an Input Module is, and which ones are provided by Unity
- How to use the Event Trigger component to receive events ...
Get Mastering UI Development with Unity - Second Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.