Importing textures
The textures folder will contain all textures to be used by the project. Most importantly, this includes textures for the NPC zombie characters (hands, arms, legs, and so on) and the modular environment set. In Dead Keys, the environment will be a dark industrial interior, full of dark and moody corridors and cross-sections. This environment will really be composed of many smaller, modular pieces (such as corner sections and straight sections) that are fitted together, used and reused, like building blocks, to form larger environment complexes. Each of the pieces in the modular set maps in UV space to the same texture (a Texture Atlas), which means that the entire environment is actually mapped completely by one texture. ...
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