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Mastering Unity 2017 Game Development with C# - Second Edition by Alan Thorn

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Working with Play mode

It's important to start play-testing the game at this point, checking the zombie NPCs, ensuring that animations play and states change. You should specifically test that the player can approach a zombie, that a zombie can chase and attack the player, and that the player can attack and defeat enemies:

Working in Play mode

During testing, you may decide to make changes, tweaking speeds, stopping distances, health points, and more. Remember that any changes made in Play mode are automatically reverted when playback is stopped. However, you can copy values on components from play mode to edit mode. This makes it easier to ...

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