Ideally, you should import textures before meshes, as we've done here. This is because, on mesh import, Unity automatically creates materials and searches the project for all associated textures. On finding suitable textures, it assigns them to the materials before displaying the results on the mesh, even in the Project panel thumbnail previews. This makes for a smoother and easier experience. When you're ready to import meshes, just drag and drop them into the Project panel to the designated meshes folder. By doing this, Unity imports all meshes as a single batch. This project relies heavily on meshes--both animated character meshes for the NPC zombies and static environment meshes for the modular environment--as well as ...
Importing meshes
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