Skip to Content
Mastering Unity 2017 Game Development with C# - Second Edition
book

Mastering Unity 2017 Game Development with C# - Second Edition

by Alan Thorn
October 2017
Intermediate to advanced
568 pages
11h 8m
English
Packt Publishing
Content preview from Mastering Unity 2017 Game Development with C# - Second Edition

Building for VR (Virtual Reality)

Right now, there's intense interest in Virtual Reality (VR) in gaming. This is an umbrella term referring to a range of different wearable headsets that surround the eyes and immerse the player in a 3D virtual world. Head movement is tracked (that is, its rotation is monitored) and used to control what is seen through the headset. Typically, head motion controls a first-person camera in a 3D environment. Unity ships with support for selected VR platforms, including Oculus and Samsung Gear. Developing for VR in Unity is made simple in that most 3D concepts apply to VR. There are a range of interesting design considerations that apply to VR, such as interface design, player height variance, object interactivity, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Developing 2D Games with Unity: Independent Game Programming with C#

Developing 2D Games with Unity: Independent Game Programming with C#

Jared Halpern

Publisher Resources

ISBN: 9781788479837