October 2016
Beginner
506 pages
10h 1m
English
Right, after all of that brain input, let's start applying it to our game. In this chapter, we are aiming to add an NPC to our scene that will interact with the player.
Before moving forward, we should also do with a little tidying up of our Scripts folder, since we are generating a lot more content now. To do this, perform the following steps:
Assets\Scripts, create three new folders: Classes, Messaging, and Navigation.Entity and Player scripts to the new Classes folder or create them if you haven't already.Examples folder) except MessagingManager.cs, MessagingClientBroadcast.cs, and MessagingClientReceiver.cs ...Read now
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