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Mastering Unreal Engine 4.X
book

Mastering Unreal Engine 4.X

by Muhammad A.Moniem
June 2016
Intermediate to advanced
384 pages
8h 20m
English
Packt Publishing
Content preview from Mastering Unreal Engine 4.X

Chapter 9. Implementing the Game UI

A game without UI is something that cannot be made. Sometimes while playing a game, you can find there is no UI within the game while the gameplay is running. But even with those types of game, you must find a UI somewhere, at least in the game menus.

The game UI could be something simple, starting from a simple text on the screen HUD, or might be something more complex, such as 3D UI elements, or even a map as with FogOfWar.

The main functionality of the UI usually is not as a gameplay element, but it is a game play helper and a method for instant feedback. UI, as a helper, might be a map or a piece of text describing missions to the player, stating exactly what he/she should do or where to go.

However, it is ...

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Publisher Resources

ISBN: 9781785883569