Skip to Content
Mastering Unreal Engine 4.X
book

Mastering Unreal Engine 4.X

by Muhammad A.Moniem
June 2016
Intermediate to advanced
384 pages
8h 20m
English
Packt Publishing
Content preview from Mastering Unreal Engine 4.X

Saving and loading game data in blueprints

When it comes to save and load values for your game, C++ is the king. While anything else within Unreal Engine is faster and easier to make with blueprints, actually saving and loading data takes too many nodes within a blueprint.

It could take exactly 15 nodes to store a value to the *.sav file, and the same amount of nodes in order to load a value and use it.

So, as we started in C++ by creating a class based on the SaveGame class, the same rule applies for the blueprint method. You will need to create a blueprint based on the SaveGame class, and in that case, I named it BellzSaveGame too, just as in the C++ example.

Feel free to add any variables within this blueprint, as those variables will represent ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine 4.X By Example

Unreal Engine 4.X By Example

Benjamin Carnall

Publisher Resources

ISBN: 9781785883569