July 2009
Intermediate to advanced
912 pages
23h
English
Whether you’re setting a mood or directing your player’s attention, lighting is one of your most powerful tools. When it comes to lighting, Unreal Engine 3.0’s revamped tools offer amazing new power and flexibility. The results have blown away folks who used previous versions. You’ve come along at just the right time: Instead of working around the old system’s limitations, your challenge is to master all the power that’s built into the new one. A whole lot more fun, wouldn’t you say? That’s what this chapter is about: understanding the basic principles of lighting and using Unreal’s new tools to achieve truly mind-blowing lighting effects.
Placing lights in your level is ...
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