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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3
book

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

by Jason Busby, Zak Parrish, Jeff Wilson
July 2009
Intermediate to advanced
912 pages
23h
English
Sams
Content preview from Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3

Chapter 7. Introduction to Lighting

Whether you’re setting a mood or directing your player’s attention, lighting is one of your most powerful tools. When it comes to lighting, Unreal Engine 3.0’s revamped tools offer amazing new power and flexibility. The results have blown away folks who used previous versions. You’ve come along at just the right time: Instead of working around the old system’s limitations, your challenge is to master all the power that’s built into the new one. A whole lot more fun, wouldn’t you say? That’s what this chapter is about: understanding the basic principles of lighting and using Unreal’s new tools to achieve truly mind-blowing lighting effects.

Light Placement

Placing lights in your level is ...

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Publisher Resources

ISBN: 9780768689006Purchase book