Hardware-accelerated graphics for Horizon View
Early versions of virtual desktop technology faced challenges when it came to delivering high-end graphical content, as the host servers were not designed to render and deliver the size and quality of images required for such applications.
Let's start with a brief history and background. Technology to support high-end graphics was released in several phases, with the first support for 3D graphics released in vSphere 5, with View 5.0 using software-based rendering. This gave us the ability to support things such as the Windows Aero feature, but it was still not powerful enough for some of the really high-end use cases due to this being a software feature.
The next phase was to provide a hardware-based ...
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