Creating and implementing the GameTile class

Now that we have created our GameTile Interface class, our next step is to proceed with creating the GameTile class and then implement the underlying code for our DrawTileText instance method.

Let's start by creating the GameTile class for our SlidingTiles app, performing the following steps:

  1. Right-click on the SlidingTiles project and create a new folder called Classes by choosing Add|New Folder from the pop up menu, like you did in the previous section.
  2. Next, right-click on the Classes folder and choose Add|New File... from the pop up menu, as shown in the following screenshot:
Creating a new ...

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