In this section, we will take a look at how to create a native iOS solution for the first time. We will begin by developing the basic structure for our application, as well as designing the user interface for our Sliding Tiles game using Storyboards.
We will also learn how to create an Interface and Class for our GameTile, as well as implementing the various methods to create the GameBoard, and seeing how to shuffle game titles randomly in the GameBoard, and how to handle touch events in the GameBoard UI. Finally, we will learn how to work with and implement animations in our GameBoard UI for our SlidingTiles game, before launching our game in the iOS Simulator.
Before we can proceed, ...