Book description
Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.
Table of contents
- Title Page
- Copyright Page
- Acknowledgements
- Table of Contents
- Introduction
- 1. Maya Basics
- 2. Navigating and Changing the Interface
- 3. Creating Primitives and Text
- 4. Transforming Objects and Components
- 5. Selection Modes, Hiding, and Templating
- 6. Grouping, Parenting, and Aligning
- 7. NURBS Curves and Surfaces
- 8. Polygons
- 9. Subdiv Surfaces
- 10. Skeletons and Rigging
- 11. Parenting and Binding to a Skeleton
- 12. Animation
- 13. Deformers
- 14. Shaders, Materials, and Mapping
- 15. Creating Lights
- 16. Cameras and Rendering
- 17. MEL and Expressions
- 18. Dynamics
- Index
- Media
Product information
- Title: Maya 8 for Windows and Macintosh: Visual Quickstart Guide
- Author(s):
- Release date: March 2007
- Publisher(s): Peachpit Press
- ISBN: 9780321476753
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