Hour 10. Basic Rigging: Preparing Objects for Animation
What You’ll Learn in This Hour:
What a rig is and what should be rigged
How to prepare an object to be rigged
How to create a simple hierarchy
What a rig’s functionality should be
The objects that you’ve modeled so far have been at their very simplest polygonal and NURBS objects—basically, ...
Get Maya in 24 Hours, Sams Teach Yourself now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.