Chapter 4. Dynamics, Particles, and the Ocean System
THE MAYA DYNAMICS menu set includes an amazing range of effects. Although dynamic simulations, particle simulations, and the Ocean System are fairly easy to create, their refinement is often esoteric and unintuitive. In particular, rendering problems often plague ocean wakes, for which a Fluid Texture 3D volume is used. The dynamic simulation of a linked chain can create problems when combined with a character. The Instancer tool, with its default settings, can suffer from an uninteresting sameness. Nevertheless, once a few basic tricks are mastered, powerful effects become available to you.
This chapter's topics are organized into the following techniques:
Driving a Boat through an Ocean