Chapter 2. Foliage
When creating any sort of exteriors, rural and urban alike, you'll usually have some sort of foliage. Trees, vines, grass, flowers, weeds, corn stalks, lily pads, fungi, river reeds, seaweed, etc. The list can stretch on potentially forever. Not to mention the possibility of completely fictional plant life that can be created for fantasy or science-fiction games. But even with the current game consoles and high-powered PCs, there are still concessions that must be made to realize those details in any lush digital environment.
Understanding Foliage
Practically every game requires some kind of plant life. For example, Rockstar Games' Grand Theft Auto IV takes place in an intricately detailed metropolis, filled with highways, streets, ...
Get Maya® Studio Projects: Game Environments and Props now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.