Project: Raytracing Reflections

Thus far, no surface in the headphones scene is creating reflections. To create reflections, you must select the Raytracing check box in the Maya Software tab of the Render Settings window. After Raytracing is activated, all surfaces are potentially reflective. To alter this behavior, you must adjust the Reflectivity attribute of each material in the scene. If you prefer that a surface does not reflect, change the Reflectivity attribute of its assigned material to 0. To increase the strength of a surface's reflection, raise the Reflectivity value of its assigned material; you can exceed the default limit of 1.0 by entering a higher value into the number cell. Because reflectivity is also affected by Specular Roll ...

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