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Maya® Studio Projects Texturing and Lighting by Lee Lanier

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Project: Creating Lights and Shadows

After you've adjusted the material Color and Transparency attributes, you can begin lighting. Although Maya provides a default light when no light nodes are present, the light quality is not driven by any particular light source. Hence, the default light is not suitable for judging assigned materials or added textures.

Setting the Key Light

Although you have a fairly wide selection of light types in Maya, we will use an area light to serve as the key for the headphones scene. The soft quality of the area light makes it suitable for product lighting. Use the following steps to create and place the light:

  1. Choose Create Lights Area Light. The new area light is placed at 0, 0, 0. Select the light and interactively ...

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