The FBX file format has a long history of exchanging hands. It's ironic, because it's labeled as a universal data-exchange format. The name is from its original owner, Filmbox. After numerous ups and downs, Filmbox eventually became MotionBuilder, now owned by Autodesk. Its current version is now supported by Maya, 3D Studio Max, Softimage, LightWave, and others, including a QuickTime format.
Project: FBX Import
In this project, you'll use the FBX file format to export and import a motion onto Jack. Here are the steps:
- Open the boxing_v01.ma scene from the chapter1\scenes folder on the DVD. The scene file contains a skeleton with boxing motion. ...