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Meet the Kinect: An Introduction to Programming Natural User Interfaces
book

Meet the Kinect: An Introduction to Programming Natural User Interfaces

by Sean Kean, Jonathan C. Hall, Phoenix Perry
December 2011
Beginner to intermediate
219 pages
5h 58m
English
Apress
Content preview from Meet the Kinect: An Introduction to Programming Natural User Interfaces

C H A P T E R  4

Scripting the Kinect

Now that you’ve seen a little bit of what the Kinect can do, it’s time to make it do your bidding! In this chapter, we will use the cross-platform, noob-friendly Processing programming environment—along with some Kinect libraries written by geniuses—to grab in–depth information from a Kinect sensor and do our own rendering and analysis of it. Sound amazing? Prepare to amaze yourself.

Processing

First, a response to those of you who are saying to yourselves, “Uh, why Processing?” (or perhaps more likely, “Uh, what’s Processing?”). Processing is a sweet, little, self-contained programming language and integrated development environment (IDE) that came out of the famed MIT Media Lab in 2001. It was created ...

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Publisher Resources

ISBN: 9781430238881Purchase book