December 2011
Beginner to intermediate
219 pages
5h 58m
English
Working on this book has meant a lot to each of us. In the Kinect, we see a wonderful device that can be used for creative expression. We also see a device and technology that is capable of changing the way we put technology to work in our daily lives. At first, the Kinect and its skeleton-tracking technology are all about games and cool art projects. But it doesn't end there. The underlying technology has profound implications on how people and technology interact. In this Afterword, we each offer a few final thoughts on the impact of the technology and where it might take us in the future.
I hope this introduction to development with the Microsoft Kinect has provided you with a solid foundation ...
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