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MEL Scripting for Maya Animators, 2nd Edition by Mark R. Wilkins, Chris Kazmier

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Chapter 12. Designing MEL User Interfaces

In this chapter you will learn

  • What a user interface is.

  • What Maya users expect from your script’s user interface.

  • How to choose how your script will collect needed input from the user.

  • When and how to design a dialog box.

What Is a User Interface?

Since 1984, when the graphic look of the Apple Macintosh first brought the concept of the user interface before the popular eye, most people who use computers have come to associate the term with the windows and graphics that have become the standard means of interacting with computers. As software developers use the term, though, a program’s user interface encompasses all interaction between human and computer. This interaction starts with what users expect to see ...

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