A. Weisbecker, M. Burmester & A. Schmidt (Hrsg.): Mensch und Computer 2015 Workshopband, Stuttgart: Oldenbourg Wissenschaftsverlag, 2015, S. 145-147.
Formative Evaluation of Smartwatch Exergaming
H-InfaM Heilbronn Institute for Applied Market Research, Heilbronn University1 UniTyLab, Heilbronn University2
Abstract
Exergaming for adolescents is a promising field of design. Going beyond console-based exergames, smartwatches can utilize the pervasive nature afforded by modern ubiquitous devices and use physical body movement and changes of location as the basis for gameplay. In a formative study of PokéWatch, a mobile location-aware exergame based on the game Pokémon we explore ...
Get Mensch und Computer 2015 – Workshopband now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.