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Metal Programming Guide: Tutorial and Reference via Swift
book

Metal Programming Guide: Tutorial and Reference via Swift

by Janie Clayton
December 2017
Intermediate to advanced
351 pages
7h 52m
English
Addison-Wesley Professional
Content preview from Metal Programming Guide: Tutorial and Reference via Swift

10. Advanced 3D Drawing

Insanity: doing the same thing over and over again and expecting different results.—Albert Einstein

So far in this book, you have rendered only a single object, and you may be feeling a bit daunted. If you have a full 3D project, such as the Zen Garden project that debuted with Metal, you may be thinking you’d have to add millions of lines of code to get a project that complex working. Don’t worry—Metal has you covered. This chapter introduces you to the concepts you need to understand to create large and complex 3D scenes.

Constructing a Hierarchical World with Scene Graphs

When you have thousands of objects in a scene, the first thing you must decide is how you will organize them. The most manageable way to organize ...

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Publisher Resources

ISBN: 9780134668963