Chapter 2. My fridge! A reactive game

This chapter covers

  • Building a reactive app with Meteor
  • Understanding the basic architecture for Meteor projects
  • Including jQuery-UI to enable drag-and-drop interfaces
  • Using the Meteor CLI to deploy to

In this chapter, you’re going to build your first Meteor application. You could create a new project from one of the included example applications, but creating a small reactive game from scratch gives you a much better understanding of how things work together. At the end of this chapter, you’ll have written fewer than 60 lines of JavaScript and even less HTML to create a game that stores data to a database and updates all connected clients in real time.

You’ll see how templates and code ...

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