Chapter 10. Expression Blend Data Support

In This Chapter

Understand Data Design

Defining Sample Data

Working with DataTemplates

Working with ItemContainer Styles

Master – Detail Binding

Applying Element Bindings

Creating a simple ValueConverter

Switching to Live Data

Although you might continue to simply design user interfaces based on assumptions and specifications, there is nothing quite like working with interactive pieces of a puzzle.

Depending on the complexity of what you are choosing to tackle, Expression Blend 4 has a rich interactive data function that enables you to effectively mock both simple and complex types within your design time solution, as seen briefly in Chapter 9, “Working with SketchFlow.” You can also ...

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