Chapter 10. Expression Blend Data Support
In This Chapter
• Understand Data Design
• Working with DataTemplates
• Working with ItemContainer Styles
• Master – Detail Binding
• Applying Element Bindings
• Creating a simple ValueConverter
Although you might continue to simply design user interfaces based on assumptions and specifications, there is nothing quite like working with interactive pieces of a puzzle.
Depending on the complexity of what you are choosing to tackle, Expression Blend 4 has a rich interactive data function that enables you to effectively mock both simple and complex types within your design time solution, as seen briefly in Chapter 9, “Working with SketchFlow.” You can also ...
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