Let's now jump back into the Unity Editor, select NetworkManager via the Hierarchy panel, and inspect the properties shown in the Inspector panel:

The sheer amount of properties exposed illustrates the complexities encapsulated within this class; we will now step through the relevant properties so that we have a better understanding of the NetworkManager, starting with the Spawn Info section:

The NetworkManager is a Swiss army knife for multiplayer games; it surfaces a lot in order to hide the complexities of networking from the ...

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