September 2014
Intermediate to advanced
416 pages
13h 39m
English
Essentially, all models are wrong, but some are useful.
—George P. O. Box
Software definitely stems from mathematics and is subject to two opposing forces: the force of just doing things and the force of doing things right. We like to think that software is overall a big catch-me-if-you-can game. Visionary developers riding on the wings of enthusiasm quickly build a prototype that just works. The prototype then becomes a true part of the business; sometimes what originally was just a prototype changes and expands the business. Next, more down-to-earth developers join in to analyze, stabilize, consolidate or, in some cases, rewrite the software as it should have been done the first time, in accordance ...
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