After completing this chapter, you will be able to:
Explain how to implement reliable sessions in a WCF service and client application.
Describe how the WS-ReliableMessaging protocol works with the WCF runtime.
Create a custom binding that implements replay detection.
Most of the time, apart from when you are performing the exercises in this book, when you build WCF client applications and services, you will expect them to be deployed to different computers and communicate with each other across a connecting network. This is a principal reason for using WCF, after all. Aside from security issues, the other main problem with networks is that they can be unreliable. It is very easy for a cable or wireless connection ...