Chapter 4. Displaying Images

In this chapter, you will

  • Find out how the Content Manager lets you add pictures to Microsoft XNA games.

  • Discover how pictures are manipulated in game programs.

  • Display your pictures on the screen.

  • Make a better version of Color Nerve and an even groovier mood light.

Introduction

Your understanding of computers and programs should be coming along nicely by now. You are starting to get a grasp of classes, methods, and data, as well as the C# constructions that let your programs make decisions depending on the values in your variables. You also know how to read information from the gamepad and the keyboard and how to use this information to change what a game does when it runs.

In this chapter, you learn how to use images in ...

Get Microsoft® XNA® Game Studio 4.0: Learn Programming Now! now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.