This book offers everything you'll need to upgrade your existing programming knowledge and begin to develop applications for the Windows Phone.
It focuses on the 75 percent of the material that you will need 95 percent of the time. We're not going to teach you object-oriented programming (OOP) all over again, but we are going to take the time to point out how .NET and C# differ in their execution of the standard OOP concepts from other languages' implementations in order to make your migration as smooth and stress-free as possible.
Migrating to Windows Phone will lead you through a tour of the key features of developing for Microsoft's devices. We'll consider everything from data handling to accelerometers, from mapping to WCF. We'll also walk you through monetizing your application through Microsoft's online Windows Phone store.
What you'll learn
To get your phone, IDE and other tools set up in an efficient manner
The controls that are available to you in Windows Phone programming and how they can be applied
To apply concepts of a non-trivial demo application to your own application context
To point out the key elements of both the phone and the Visual Studio IDE
The principles of push and pull data and data-binding
To work with the features that make the Windows Phone unique (Bing Maps, WCF, Silverlight)
To monetize your applications through advertising, the Windows Phone Marketplace, and other channels
Who this book is for
This book is for anyone seeking to develop applications for the Windows Phone. No prior Silverlight or C# knowledge is required, although an understanding of programming in general, and object-oriented programming in particular, is assumed. Notes are used liberally to highlight features and concepts that might be confusing to programmers unfamiliar with .NET and C#.