Chapter 6
Using Physical Machines in Redstone Devices
In This Chapter
Using pistons, containers, and other items to manipulate items and blocks
Sorting, farming, and gathering resources automatically
Mastering the use of powerful mechanisms such as hoppers and slime blocks
Though redstone programming generally refers to the transfer of intangible energy from input to output, a number of features allow you to transfer other information, including items and even blocks. These physical machines combine with redstone electricity to create item sorters, flying machines, entity managers, automatic farms, tricks and traps, moving platforms, and much more.
This chapter shows you the functions and applications of some physical redstone devices. You may have seen some of these in previous chapters, but they have a number of hidden uses when combined with other entity-moving mechanisms.
Moving and Sorting Items between Containers
Items can be difficult to manage. Collecting, sorting, and arranging them is often a challenge to players who want their resources available and efficient. This section shows you some redstone tricks, particularly those concerning the hopper block, for manipulating ...
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