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Minecraft™ Mod Development in 24 Hours, Sams Teach Yourself by Jimmy Koene

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Using Techne

Below the Model Name you put the name for your model. You can also set the model it should start with under Base Class. For Sam’s Mob, this is ModelBiped. If you want to start with a completely empty model, simply select ModelBase. The last setting you can set in the New Model window is the texture size. For most entities, a 64×32 texture works just fine, but if the entity is going to be very large, you might need a bigger texture.

Understanding the Interface

Once you have selected the settings you want, click Create. With ModelBiped selected as the starting model, Techne now looks like Figure 18.2.

Image

FIGURE 18.2 Techne model creation ...

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