Index
3D graphics 22, 67–69, 76, 78, 81, 85, 99–104, 110, 112, 114–117, 119, 123–125, 127, 136–145, 153, 295–298
history, 2
address alignment logic (AAL), 105, 106, 121, 150, 151, 234, 242, 267
analog design, 16
API, 6, 8, 12, 18–20, 22, 89, 91, 93–96, 99, 139, 140
bandwidth, 6, 23, 25, 32, 35, 36, 38, 43, 45, 49–52, 58, 59, 61, 76, 85–87, 89, 91, 92, 94, 95, 104, 107–110, 119, 124, 142–144, 149, 156, 159
bus, 5–7, 23–25, 28–33, 36, 37, 50, 51, 62, 104, 110, 120, 124, 125, 140, 141, 146, 149, 156, 206
cache, 89, 91, 106, 110, 111, 116, 117, 123, 125, 128, 133, 136–141, 144–147, 150, 151, 157, 234, 236, 248, 249, 260, 267, 268
texture cache, 89, 105, 116, 117, 136, 138, 141, 144, 145, 150, 157, 248, 260, 267
vertex cache, 110, 111, 128, 140
clock gating, 27, 52, 89, 99, 101, 102, 120, 140, 150
compression, 95, 99, 106–109, 145
coprocessor, 23–25, 124, 125, 145, 146
datapath, 18, 19, 62, 94, 96, 99, 102–104, 112, 114, 116, 121, 126, 133–136, 150, 173, 176, 183, 192, 194, 203, 207, 218, 223, 228, 231, 232, 250, 251, 261, 268–270, 277–279, 286–288
communication architecture, 6–7, 22
data transfer, 23, 25, 56, 59, 110, 149, 151
on-chip interconnection, 23, 25, 28
embedded DRAM, 87, 89, 90, 119, 120, 121, 122, 143
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