Part II. Building a 2D Game: Gnome on a Rope

Now that we’ve explored Unity in the abstract, we’re going to put these skills to work. In both this part and the next, we’ll be building entire games from scratch.

In the next several chapters, we’ll build a side-scrolling action game called Gnome’s Well That Ends Well. This game relies on the 2D graphics and physics features of Unity to a large degree, in addition to fairly heavy use of the UI system. It’s going to be fun.

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