Skip to Content
Mobile Learning: A Handbook for Developers, Educators, and Learners
book

Mobile Learning: A Handbook for Developers, Educators, and Learners

by Lucy Kosturko, Jennifer Sabourin, Jamie McQuiggan, Scott McQuiggan
March 2015
Intermediate to advanced
400 pages
9h 48m
English
Wiley
Content preview from Mobile Learning: A Handbook for Developers, Educators, and Learners

APPENDIX B

The Great App Checklist

In our conversations with educators, one of the biggest gray areas we found was how to determine which app is a good one. Many teachers rely on colleagues or word of mouth, or go with the first app they find that meets their needs. There's no denying that the educational app marketplace is full of options, but this poses the problem of how to find and choose good apps. With the high volumes of apps available in app stores, and numbers only increasing, there is a strong need for ways to clearly differentiate apps and guidance on how to decide which should be downloaded and which should be used in the classroom. It's an important discussion because there simply isn't time to download and try each app that might seem to meet the needs of the user. Learning how to swiftly and accurately judge an app without investing a lot of time (and, if it's not a free app, money) is essential to the mobile classroom. For educators the challenge of finding a good app is also surprisingly hard.

Developers have a different problem: standing out in a crowded market. This is certainly an exciting and active sector of development and technology to be involved with, and one that we feel will continue to raise the bar on the caliber of educational technology available and demanded in the classroom. However, this also means that making an app that stands out and meets the needs of the educational market and your intended audience is even more important.

We offer this checklist ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Handbook of Mobile Learning

Handbook of Mobile Learning

Zane L. Berge, Lin Muilenburg
Multimodal Scene Understanding

Multimodal Scene Understanding

Michael Ying Yang, Bodo Rosenhahn, Vittorio Murino

Publisher Resources

ISBN: 9781118894309Purchase book